Units that are battle shocked change their objective control stat to 0, cannot be affected by stratagems and if they fall back must take desperate escape tests ( more on those later ) now thankfully the insane bravery stratagem still exists and allows a unit that has failed their battleshock test to count as having passed but with it being a stratagem you can only use that stratagem once per phase. If the roll is less then the value then the test is failed and your unit is battle shocked. The second part is new to this edition which is the battleshock mechanic which is very different to morale in the previous edition, so any unit that is less than 50% of its starting strength ( units of 1 count as being less than 50% if they have less than 50% of its starting number of wounds ) must take a battleshock test by rolling 2D6 and comparing it to the lowest leadership value in the unit, if the test is greater than the leadership value then the test is passed and there’s no issue. The command phase is split into two parts, the first part anyone who played 9th edition will be familiar with where both players gain command points to use on stratagems and use any abilities that specify being used in the command phase like I said anyone returning from the previous edition will be familiar with this part. So let’s start with the turn structure – you’ll see things have been consolidated and shifted a little into the following: That said, theres a few things that have changed, some subtle some very much not so and it’s going to be really exciting seeing how things play out once we have some games under our belts! This is still a D6 based game, you still roll to hit and wound and each player still takes turns. We also have a Patreon where you can get access to exclusives, outtakes and behind the scenes insights!īefore we get into the bulk of the article I just want to reassure people that while this is a new edition, we do not see a complete reset as far as the core rules go. If you would like to help support the site then why not buy your Warhammer goodies through our affiliate Element Games and save yourself some money too! While they may have been lurking around the darker corners of the internet for a little while, the Core Rules for the brand new 10th Edition of Warhammer 40,000 are now live on Warhammer Community! Thanks to Games Workshop we’ve had the change to dig into these and digest them for a little while, and so we wanted to share our deep dive and thoughts on the rules of the new edition!
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